Comments

Log in with itch.io to leave a comment.

Doing lots of reading .... how does this

dialoguePopup.dialogue = "QS NS DS2 D"

become actual words?

Like your portal system, clever use of Global.from = get_parent().name

for matching spawn points....


Planned Mods:

I want to modify your quest system to support simultaneous quests.

Other than those two niggles, awesome learning project.

Waffle

Found the answer ... complicated ...

Godot Translate

Really cool.

oh you rocked! It is exactly the answer!

QS NS DS2 D is a reference to language.csv file I just used this because of the translations. Open language.csv and you'll understand! The letters are just a acronymum, nothing especial.

https://www.davidepesce.com/2020/01/27/godot-tutorial-14-npc-quest-dialogue/ I believe it can help you with the dialogues!

Global.from = get_parent().name

Great Game!

Thanks!!!

Great game, sound effects less compliment the game and more hurt your ears though....

Thanks for the feedback

(1 edit)

I like it.  It reminds me of The Legend of Zelda and Startropics.

Bugs: Diamonds respawn in chests when you die.  No stones for next stone quest!

Thanks my friend!

Well, the diamond reappearing is deliberate, similar to what happens in Zelda.

The stones are in levels 4 and 5.

I admit that the game would need clearer instructions, but for now that's all we have :)

looks nice!
I have bug when i enter the cave

Welcome to Delta 12 Studio Semerka!

What kind of bug did you have when you entered the cave? 

What browser wereyou using?